Dragon Nest SEA Gladiator



A range and meelee class that dash to stab enemy after enemy evade range attack. During battle, swordmaster create chaoes by unleashing beams to blind enemy sight to create advantage in battle. Swordmaster use greatsword and kick to create any combination of unstoppable paralysising Eclipse, TripleSlash, SideKick, HeavySlash, SweepingKick and ForwardThrusting attack(s) destroying enemy super armor. He can keep enemy rotating in air suspending them from attack by cycloning them. He also can deal high destruction to surrounding enemy by slaming the ground and unleashing a powerful HalfmoonSlash to knockdown enemy. Swordmaster HackingStance perform disruptive attack stunt to opponent and it can be use for air-comboing enemy. He can shoulder charge enemy using RisingSlash to launch enemy in air follow by CycloneSlash. TripleSlash, Eclipse and HackingStance. He can deliver a  ImpactPunch to knock enemy in air and ForwardThrust them if unsuccessful. Any of this attack can combo with high damage FrenziedCharge to deal massive amount of damage. You can use your parrying blocking skill to block attack from boss in dungeon and nest preventing player behind you to get injure.


Gladiator has the highest damage ultimate among all class with damage reduction. TripleSlash Ex can knockdown enemy and EvasionSlash can immune to all attack. He also can execute 'one turn kill' combo with FinishingAttack. A professional gladiator uses 3skills 'TripleSlash','FrontShove' and 'EvasionSlash' to prevent damage/knockdown and paralysis enemy. Using 6 skills 'TripleSlash','FrontShove', 'EvasionSlash', 'SweepingKick', 'Tumble', and 'Jump' can prevent knockdown. TripleSlash can knockdown enemy. FrontShove, EvasionSlash and Tumble can evade attack. SweepingKick can prevent paralysis. And Jump can prevent ground skill.
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Two Dancing Combo w/ Skill only
1) TripleSlash -> RaisingSlash -> FrontShove -> Eclipse -> HackingStance
2) TripleSlash -> RaisingSlash -> FrontShove -> Eclipse -> Rage -> Halfmoon -> CresentCleave -> Cyclone


Some gladiator believe HackingStance, Rage and HalfmoonSlash are the main damage of the gladiator. But some gladiator believe MoonlightSpittler, Rage and HalfmoonSlash are the main damage of the gladiator. And some gladiator believe TripleSlash, FrontShove and Eclipse are the main damage of the gladiator. I can only tell you the main skill of a gladiator is TripleSlash which can knockdown enemy and knowing how to knockdown enemy is the top level of mastering gladiator. A gladiator without HackingStance is a gladiator without damage. 3 normal attack with HackingStance is the most basic combo for gladiator where banging HackingStance can bounce people off the wall/ground.

Some gladiator believe that Parry is the passive defend skill which can block Skill and defend themselves  ParryStance can CounterSlash enemy which has a slight chance to paralysis enemy and then knock them down. ParryStance and CresentCleave can use to surround/blind enemy where surrounding enemy can escape and enter battle with FinishingAttack. Teamchat is very important for ganging where burst of damage and ganging can kill a player instantly.

So the best build for gladiator is PvE gladiator with max HackingStance, HalfmoonSlash, MoonlightSpittler, SweepingKick and DestructiveSwing. Using RaisingSlash to kill single enemy is also very skillful as RaisingSlash can paralysis enemy and knock them down with AerialCombo. And using RaisingSlash may shorten the time to use TripleSlash. Getting mana and mana regen enhance heraldry is also very important for PvE as it allow you to learn more skill point as handicap matches only allow 'Skill Level'. Using HackingStance + InfinityEdge + FinishingAttack can kill a boss instantly and using LuringSlice can lower the enemy defence. And also using ImpactPunch to last hit enemy is very very IMPORTANT as it enable you to send monster flying away.

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Notice: Using SideKick and SweepingKick in battle close up the distance between you and player.
Notice: Two paralysis hit can knockdown enemy.